Minecraft 与 Steam
游戏服务器启动器 / 管理器
Minecraft & Steam
game-server launcher / manager

Preview 版:C++/WinUI 3 编写的 Minecraft 与 Steam 游戏服务器启动器 / 管理器。下载核心、装好加载器、配好 Java、创建服务器、开服、看日志、管玩家、做备份,都在同一个窗口里完成。Preview release: a Minecraft & Steam game-server launcher / manager written in C++/WinUI 3. Downloading the core, installing the loader, setting up Java, creating the server, starting it, reading logs, managing players and taking backups all happen in the same window.

核心能力FEATURES

开服、看日志、管玩家,都在同一个窗口里Create, run and manage servers from one window

CCGSL(CoreCreateGameServerLauncher)把「下载核心 → 装加载器 → 配 Java → 建服 → 开服 → 看日志 → 管玩家 → 做备份」这条链路收进一个窗口。Windows 版是 C++/WinUI 3 桌面程序;Linux 版是单 Go 二进制 + 浏览器 Web UI;macOS 版是同一份 C++ 核心加 SwiftUI 原生界面。CCGSL (CoreCreateGameServerLauncher) puts the whole chain — download a core, install the loader, set up Java, create the server, start it, read logs, manage players, take backups — in one window. The Windows build is a C++/WinUI 3 desktop app; the Linux build is a single Go binary with a browser Web UI; the macOS build is that same C++ core behind a native SwiftUI interface.

核心镜像里现有 31 个核心,按镜像自己的 五类分型:插件 15 · 模组 6 · 混合 4 · 基岩 3 · 其他 3;下载源为创云镜像与 FastMirror 双镜像。The core mirror currently lists 31 cores in its own five categories: plugins 15 · mods 6 · hybrid 4 · Bedrock 3 · other 3 — served by two mirrors, 创云镜像 and FastMirror.

平台:Windows 10/11 x64(主要发行)· Linux x86-64(Debian/Ubuntu + root + 正在运行的 systemd,安装为 systemd 服务,默认端口 8080)· Linux arm64(仅源码构建,官方发行包不含 arm64 二进制)· macOS 26.0+(Apple Silicon / arm64 原生版,.dmg 已 Developer ID 签名并公证,预览版本)。Platforms: Windows 10/11 x64 (primary) · Linux x86-64 (Debian/Ubuntu + root + running systemd; installs as a systemd service on port 8080) · Linux arm64 (source build only — the official release ships no arm64 binary) · macOS 26.0+ (a native Apple Silicon / arm64 build; the .dmg is Developer ID-signed and notarized; preview).

macOS 版的能力边界:Steam 游戏服务器——服务端自带 macOS 版的可直接在本机运行(Valheim / Project Zomboid / Terraria 已实测跑通,登记为服务器后可在服务器窗口启停),只有 linux/windows 服务端的游戏走容器路线(--steam-container-start,依赖 Apple 原生容器,macOS 26+);没有对外的 MCP 服务(MCP 实现本就在共享 core 里,但被 macOS 构建脚本显式排除、未编入二进制);官方 AI 服务已接入——默认使用 ccgsl-ai.coreyun.net,凭据按 CCGSL 通行证账号下发(登录后自动开通,并赠送试用额度),自备 OpenAI 兼容端点只是可选项。详见安装与部署页的平台矩阵。What the macOS build can and cannot do: Steam game servers whose server side ships a macOS build run natively on this machine (Valheim / Project Zomboid / Terraria measured, startable and stoppable from the server window); games with only a linux/windows server take the container route (--steam-container-start, needs Apple's native container, macOS 26+). It has no outward MCP service: the MCP implementation does live in the shared core, but the macOS build script excludes it, so it is not compiled into the binary. The official AI service is wired up — it uses ccgsl-ai.coreyun.net by default, with credentials issued per CCGSL account (signing in enables it and grants a trial allowance), while bringing your own OpenAI-compatible endpoint is optional. See the platform matrix in the install guide.

核心分型与开服方式Core families, each started correctly

Java 服务端(原版 / Paper / Purpur / Spigot / Folia / Leaves / Canvas …)、Java 模组端(Forge / NeoForge / Fabric / Quilt)与混合端(Mohist / Arclight / CatServer)、代理端(Velocity / BungeeCord / Waterfall,不承载世界,停服命令与普通服务端不同)、基岩版(官方 BDS / Nukkit 系 / PocketMine 系),每一类按各自正确的方式开服与停服。Java servers (Vanilla / Paper / Purpur / Spigot / Folia / Leaves / Canvas …), Java modded (Forge / NeoForge / Fabric / Quilt) and hybrid (Mohist / Arclight / CatServer) servers, proxies (Velocity / BungeeCord / Waterfall — no world, and their stop command differs from a normal server), and Bedrock (official BDS / Nukkit / PocketMine) — each family started and stopped the way it needs.

多镜像下载核心Multi-mirror core downloads

创云镜像与 FastMirror 双源,按 MC 版本与构建浏览;已下载的核心以卡片列在镜像下方,点一下直接进入新建流程。下载中心支持多线程分段下载、断点续传、速度与进度显示、自定义链接与下载记录。Two mirrors (创云镜像 and FastMirror), browsable by Minecraft version and build; downloaded cores are listed as cards right under the mirror and take you straight into server creation. The download centre does multi-threaded segmented transfers, resume, live speed and progress, custom links and a download history.

加载器自动安装Automatic loader install

Forge / NeoForge / Fabric 官方安装器一键安装并显示实时进度,创云镜像的 Forge 预装包自动识别解压;Java 按核心要求的 MC 版本自动匹配已装 JDK,不满足时说明缺哪个版本;整合包(zip / mrpack)导入后自动下载模组并装好加载器。Forge / NeoForge / Fabric official installers run in one click with live progress, and 创云镜像's pre-installed Forge packages are detected and unpacked automatically. Java is matched against the MC version the core asks for — and when nothing matches, the missing version is named. Importing a modpack (zip / mrpack) downloads its mods and installs the loader.

管理服务器Manage the server

概览页给出 CPU / 内存 / 网络实时曲线、在线玩家、模组与插件清单,以及 server.properties 两列编辑一键保存;快捷终端可直接发指令、做输出编解码、走 RCON 远程命令;配置文件编辑带文件树浏览与语法高亮;计划任务支持按输出匹配或 Cron 触发;AI 分析解读崩溃日志并给出建议(Windows 版可接本地模型)。The overview shows live CPU / memory / network curves, online players, the mod and plugin inventory, and a two-column server.properties editor that saves in one click. The quick terminal sends commands, decodes output and runs RCON commands; the config editor has a file tree and syntax highlighting; scheduled tasks fire on output matches or Cron; AI analysis reads crash logs and suggests fixes (the Windows build can use a local model).

模组 / 插件与 Steam 游戏服务器Mods, plugins and Steam servers

模组与插件从 Modrinth / CurseForge / Hangar 获取(Windows 版三源;Linux 版为 Modrinth 与 Hangar),按服务器核心类型自动匹配加载器与安装目录,支持 MCIM 镜像加速与简介翻译;Steam 游戏服务器兼容 Pterodactyl egg 配置 + SteamCMD 部署,游戏可优雅关闭、端口与 RCON 自动回填、从 SteamGridDB 取图标,egg 清单与图标在每次打开 Steam 游戏页时从 ccgsl-egg 仓库按平台目录实时拉取。Mods and plugins come from Modrinth / CurseForge / Hangar (all three on Windows; Modrinth and Hangar on Linux), matched to the server's core type for both loader and install directory, with MCIM mirror acceleration and description translation. Steam game servers use Pterodactyl egg configs plus SteamCMD deployment, with graceful shutdown commands, port and RCON back-fill, SteamGridDB icons, and an egg registry plus icons pulled live from the ccgsl-egg repository per platform directory every time the Steam page is opened.

日常运维、更新与 Linux 版Operations, updates and the Linux build

备份存档 / 整服、启动脚本、开机自启、崩溃自动重启,全局设置覆盖开服目录、自动运行的服务器、自动同意 EULA 与优雅停止,界面主题可选浅色 / 深色 / 跟随系统。应用内更新完成「检查更新 → 下载 → 程序退出后由独立更新执行体替换文件并自动重启」,重开时弹出本次版本的更新日志,启动还会比对安装包清单做完整性自检。Linux 版是单 Go 二进制 + 浏览器 Web UI(全站账户门禁、界面中英文切换、MCP 服务与 Windows 版工具名对齐),可安装为 systemd 服务。Save-level and whole-server backups, start scripts, run-at-login, crash auto-restart; global settings cover the server root, servers to start automatically, automatic EULA acceptance and graceful stop; the UI theme is light / dark / follow-system. In-app update runs check → download → an independent updater replaces the files after the app exits and restarts it, the changelog for that build opens on the next launch, and a startup integrity check compares the install manifest with the files on disk. The Linux build is a single Go binary plus a browser Web UI (site-wide account gate, on-site zh/en switch, an MCP service whose tool names align with the Windows build) and installs as a systemd service.

能力清单Capability index

  • 概览 · CPU / 内存 / 网络实时曲线Overview · live CPU / memory / network
  • 在线玩家 · 模组与插件清单Online players · mod and plugin inventory
  • 快捷终端 · 发指令 / 编解码 / RCONQuick terminal · commands / decoding / RCON
  • 配置文件编辑 · 文件树 + 语法高亮Config editor · file tree + syntax highlighting
  • 计划任务 · Cron 或按输出匹配Scheduled tasks · Cron or output match
  • AI 分析 · 崩溃日志解读与建议AI analysis · crash-log reading and advice
  • 备份存档 / 整服Save-level / whole-server backups
  • 启动脚本 · 开机自启 · 崩溃自动重启Start scripts · run-at-login · crash auto-restart
  • Java 自动匹配 · Adoptium / MicrosoftJava auto-match · Adoptium / Microsoft
  • 整合包转服务端 · zip / mrpackModpack → server · zip / mrpack
  • 模组 / 插件 · Modrinth / CurseForge / HangarMods / plugins · Modrinth / CurseForge / Hangar
  • Steam 游戏服务器 · SteamCMD + egg 注册表Steam game servers · SteamCMD + egg registry
  • MCP 服务 · Windows / Linux(README 称 46 个工具)MCP service · Windows / Linux (46 tools per the README)
  • 应用内更新 · 更新日志 · 安装完整性自检In-app update · changelog · install integrity check
  • 主题 · 浅色 / 深色 / 跟随系统Theme · light / dark / follow system
  • 单二进制分发 · 前端 + 技能库 + egg 全部嵌入(Linux 版)Single-binary distribution · UI + skills + eggs embedded (Linux)
© 2026 上海芯创和网络科技有限公司 · CoreCreate Team · GPL-3.0

CCGSL(CoreCreateGameServerLauncher)是开源项目,以 GPL-3.0 发布,源码托管在 Gitee。当前为 Preview 版。CCGSL (CoreCreateGameServerLauncher) is open source, released under GPL-3.0, with its source hosted on Gitee. It ships as a preview release.

上海芯创和网络科技有限公司Shanghai Xinchuang & Network Technology Co., Ltd.